AI Inference Batching: Static, Dynamic, and Continuous Batching Explained

A comprehensive guide to AI inference batching mechanisms. Learn when to use static, dynamic, or continuous batching, understand the tradeoffs, and make informed decisions for your AI inference API de

TL;DR

Strategy
Best For
Throughput
Latency
Complexity

Static

Offline batch jobs

Medium

High

Low

Dynamic

General ML APIs

Medium-High

Medium

Medium

Continuous

LLM production APIs

Very High

Low

High


Why Batching Matters

GPUs are incredibly powerful parallel processors, but they're also expensive and inefficient when underutilized. Here's the fundamental problem:

Single Request Processing:
โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
โ”‚                        GPU Cores                         โ”‚
โ”‚  โ–ˆโ–ˆโ–ˆโ–ˆโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘ โ”‚
โ”‚       โ†‘                                                  โ”‚
โ”‚    10% utilized (wasted $$$)                            โ”‚
โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜

Batched Processing (8 requests):
โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
โ”‚                        GPU Cores                         โ”‚
โ”‚  โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ โ”‚
โ”‚       โ†‘                                                  โ”‚
โ”‚    90%+ utilized (efficient!)                           โ”‚
โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜

The Economics

Processing requests one at a time means:

  • Wasted compute: GPU cycles sit idle between requests

  • Higher costs: You pay for 100% of the GPU but use 10%

  • Lower throughput: Fewer requests per second

Batching allows the GPU to process multiple requests simultaneously, amortizing the overhead of:

  • Loading model weights from memory

  • Kernel launch overhead

  • Memory bandwidth utilization

[!IMPORTANT] The key question isn't whether to batch โ€” it's HOW to batch. The three strategies (static, dynamic, continuous) offer different tradeoffs between throughput, latency, and implementation complexity.


The Batching Spectrum


Static Batching

How It Works

Static batching is the simplest approach: wait for a fixed number of requests (or a timeout) before processing them all together.

The Bus Analogy

Think of static batching like a bus that only departs when all seats are filled:

  • ๐ŸšŒ Bus capacity = batch_size (e.g., 8 requests)

  • โฐ Maximum wait = timeout (e.g., 100ms)

  • First passenger waits for others to board

  • Everyone arrives at the destination together

The Padding Problem

When sequences have different lengths, shorter sequences must be padded to match the longest:

Pros and Cons

โœ… Advantages

  • Simple to implement

  • Predictable performance in stable environments

  • High throughput for offline workloads

  • Good GPU utilization when batch is full

โŒ Disadvantages

  • Latency: First request waits for the batch to fill

  • Padding overhead: Wasted compute on padded tokens

  • GPU bubbles: Shorter sequences finish early, creating idle time

  • Inflexible: Fixed batch size doesn't adapt to traffic

When to Use Static Batching

Use Case
Fit

Overnight batch processing

โœ… Excellent

Document summarization jobs

โœ… Excellent

Bulk embedding generation

โœ… Good

Real-time chatbot API

โŒ Poor

Interactive applications

โŒ Poor

Code Example


Dynamic Batching

How It Works

Dynamic batching improves on static batching by using time windows instead of fixed sizes. The batch is processed when:

  1. The time window expires, OR

  2. The maximum batch size is reached

Whichever comes first.

The Bus Analogy (Improved)

Dynamic batching is like a bus with a schedule AND capacity limit:

  • ๐ŸšŒ The bus leaves at its scheduled time (time window expires)

  • ๐ŸšŒ OR the bus leaves when it's full (max batch size reached)

  • Passengers don't wait forever

  • Efficiency balanced with reasonable wait times

GPU Utilization

Pros and Cons

โœ… Advantages

  • Better latency than static batching

  • Adapts to traffic patterns

  • Flexible batch sizes

  • Good balance of throughput and responsiveness

โŒ Disadvantages

  • Still bounded by the slowest request in each batch

  • Padding overhead still exists

  • More complex than static batching

  • Tuning window size and max batch requires experimentation

When to Use Dynamic Batching

Use Case
Fit

Image classification API

โœ… Excellent

Text embedding service

โœ… Excellent

Speech-to-text API

โœ… Good

Non-LLM inference APIs

โœ… Good

LLM chatbots

โš ๏ธ Consider continuous

Code Example (NVIDIA Triton Config)


Continuous Batching

How It Works

Continuous batching (also called iteration-level scheduling or in-flight batching) is a paradigm shift. Instead of processing requests as complete units, it operates at the token level.

The Assembly Line Analogy

Continuous batching is like an assembly line instead of a bus:

  • ๐Ÿญ Products (requests) enter the line as soon as there's space

  • ๐Ÿญ Finished products exit immediately

  • ๐Ÿญ New products take their place instantly

  • ๐Ÿญ The line never stops for individual items

Why It's Revolutionary for LLMs

LLMs generate text one token at a time. With static/dynamic batching:

With continuous batching:

PagedAttention: The Memory Enabler

Continuous batching requires dynamic memory allocation for the KV cache. Traditional systems pre-allocate fixed memory:

PagedAttention (from vLLM) solves this by allocating memory in pages on-demand:

Pros and Cons

โœ… Advantages

  • Maximum GPU utilization: Near 100% with high traffic

  • Up to 23x throughput improvement over static batching

  • Lower latency: Requests start processing immediately

  • Efficient memory: With PagedAttention, <4% memory waste

โŒ Disadvantages

  • Complex implementation: Requires specialized infrastructure

  • Framework dependency: Need vLLM, TensorRT-LLM, or similar

  • More overhead per iteration: Managing dynamic batch composition

When to Use Continuous Batching

Use Case
Fit

LLM inference APIs

โœ… Essential

Chatbots and assistants

โœ… Essential

High-traffic LLM services

โœ… Essential

Variable-length generation

โœ… Excellent

Small/simple models

โš ๏ธ Overkill

Code Example (vLLM)

vLLM API Server (Production)


Comparison Table

Feature
Static Batching
Dynamic Batching
Continuous Batching

Batch trigger

Fixed size or timeout

Time window or max size

Every token iteration

GPU utilization

Medium (60-80%)

Medium-High (70-85%)

Very High (90-99%)

Latency

High

Medium

Low

Throughput

Medium

Medium-High

Very High (up to 23x)

Memory efficiency

Low (pre-allocated)

Low-Medium

High (with PagedAttention)

Implementation

Simple

Medium

Complex

Best for

Offline jobs

General ML APIs

LLM production

Examples

Custom scripts

NVIDIA Triton

vLLM, TensorRT-LLM


Decision Flowchart


Practical Recommendations

Quick Reference by Use Case

Your Situation
Recommended Strategy
Why

Building an LLM API

Continuous (vLLM)

Maximum throughput + low latency

Serving embeddings

Dynamic (Triton)

Good balance, no iteration-level scheduling needed

Processing overnight

Static

Simplest, throughput > latency

Variable traffic

Dynamic

Adapts to load

GPU memory constrained

Continuous + PagedAttention

Best memory efficiency

Prototype/simple deployment

Static

Fastest to implement

Configuration Tips

For vLLM (Continuous Batching):

For Triton (Dynamic Batching):

For Static Batching:


The Evolution of LLM Serving


Key Takeaways

  1. Batching is essential for cost-effective GPU utilization

  2. Static batching is simple but creates latency and wastes compute on padding

  3. Dynamic batching balances throughput and latency for general ML APIs

  4. Continuous batching is the gold standard for LLM inference, achieving up to 23x throughput improvement

  5. PagedAttention enables efficient memory management for continuous batching

  6. Choose based on your use case: real-time LLMs need continuous batching; offline jobs can use static

[!TIP] When in doubt, start with dynamic batching (using Triton or similar). If you're serving LLMs in production, invest in continuous batching infrastructure (vLLM, TensorRT-LLM) โ€” the throughput gains will pay for the complexity.


References

  1. Yu, G. et al. (2022). "Orca: A Distributed Serving System for Transformer-Based Generative Models." USENIX OSDI '22. Paperarrow-up-right

  2. Kwon, W. et al. (2023). "Efficient Memory Management for Large Language Model Serving with PagedAttention." SOSP '23. vLLM Paperarrow-up-right


Last updated: February 2026

Last updated